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Old 06-04-2006, 06:17 PM   #31
Kimarhi Ronso
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I thought the replicators were awesome. I didn't find them any scarier than most other RE badguys, and they were really the first monsters other than bosses and the bugs to make an appearance.

Unless you consider Ganado's monsters when their heads bust apart.

You always have those type of monsters in RE4. Hunters, Lickers, Gravediggers, etc. I'm just surprised they waited so long before they were shown.
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Old 06-04-2006, 08:43 PM   #32
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I heard Fatal Frame 2 was really scary, true?
You have no Idea....

I'll leave it to you to figure out how much of that was sarcasm.

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Old 06-05-2006, 08:37 PM   #33
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the thing i found so scary about the replicators was their red eyes you could see a mile away.. and the noise they made scared the shit outta me. i was panicing when those things got close because at that point in the game i had no ammo
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Old 06-05-2006, 11:44 PM   #34
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I agree with a lot of people on here as far as AvP being TENSE as hell.

Silent Hill 2 being just insanely scary and terrifying.

Doom 3 being scary and unnerving, a very spooky game.

Silent Hill 2 is definitely the scariest game on that list though.
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Old 06-06-2006, 12:03 AM   #35
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System Shock 2!
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Old 06-06-2006, 01:31 AM   #36
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Daikatana
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Old 06-06-2006, 01:45 AM   #37
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Daikatana

That's another type of scary entirely.
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Old 06-06-2006, 01:56 AM   #38
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Oh I forgot!!!!!!!!!!! Nightmare Creatures for PS1!!!!!!!!!
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Old 06-06-2006, 03:36 PM   #39
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Could've been scary, if your character/s didn't so totally own all the creatures. Once you realize you can cut them in half or into little bitty pieces it takes the scare factor away imo.
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Old 06-09-2006, 11:54 AM   #40
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AvP2 Marine Campaign
Silent Hill series
Resident Evil 4

Those are the ones i can think of right now, in no particular order.
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Old 06-09-2006, 06:32 PM   #41
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Silent Hill, Clive Barker's Undying, Call Of Cthulhu: Dark Corners Of The Earth and the never-released Bloodline (which had a pretty creepy demo).
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Old 06-11-2006, 03:37 PM   #42
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Dr. Salvador from Resident Evil 4 was pretty creepy.

Running through the village at the beginning of the game, while hearing that chainsaw was enough to make you piss your pants. You KNEW he was close, but you didn't know WHERE he was.
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Old 06-12-2006, 01:54 AM   #43
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The only game that stopped me playing until it was daylight and there where people in the house was Silent Hill. But Resident Evil 2 had its spine tingling moments.
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Old 06-17-2006, 09:23 AM   #44
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System Shock 2 and AvP Gold for me.
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Old 06-17-2006, 01:13 PM   #45
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^
Ditto.
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Old 06-17-2006, 09:08 PM   #46
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All the marine levels in AVP: Gold
The first half of Undying
SH2 (random noises just scare the crap out of me)
RE 2 first run through the streets of Racoon city
RE 4 first play through in the village

Friday the 13th for NES (when I was a kid)

My pudding is trapped forever!
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Old 06-23-2006, 03:00 PM   #47
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AVP2 [3species demo] marine demo played for the first time. I thought I would die if I go any further. It was scary as hell I was all in sweat and my heart was pounding like never before. I got even morwe scared coz I thought I could have a heart stroke.Then I started getting used to it and then realized it was all scripted.
Also my other scary games:
System Shock 2 [never even finished]
The Thing
Avp
Avp2
and some others I dont remember right now.
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Old 06-24-2006, 08:28 AM   #48
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You know....DooM on the PS1...was actually really creepy as hell.

Aposed to the original release with funky guitar riffs and drums.

You get the sound of what it would be like if Trent Reznor "sleep wrote" on his keyboard as he was having a bad nightmare.

Together with that, and the fact i was playing it during a long lonely summer on my farm with the cool air inside the big farm house, and the sun and trees peeking through the blinds, made you feel like you were the only one on earth playing this game.
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Old 07-01-2006, 03:41 AM   #49
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The original Doom games. There's not much that's scarier than the arch vile. Not to mention the music, it had this really eerie quality that when combined with demons like the mancubus and revenants, it became scary as hell. Few monsters come close to the cyber demon, a 3 story demon with a rocket launcher for an arm, and the ground would shake as it walked. Playing this game in the dark, late at night, it sent shivers down my spine. To this day it remains as one of the scariest games ever.

Quake. The moaning of the zombies, the sound of them ripping off their own flesh and throwing it at you, and the only thing that could kill them were grenades, otherwise they would just rise up and keep on coming, very disturbing. Pretty much everything in that game was freaky as hell. I loved the game but sort of dreaded playing it because of the various monsters and the dark, unnerving architecture.

Return To Castle Wolfenstein. It managed to recapture some of those freaky moments from the old id Software games.

Pain Killer. The only recent game I've tried that was quite disturbing and a little scary.

Other than that, most new games that try to be scary really aren't, too many cliches or special effects, not striking the right chemistry between the various elements that comprise each environment.
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Old 07-01-2006, 12:26 PM   #50
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Conner, if you still have Doom installed, see if you can find the 'WAD' file that replaces the original MIDI music with that of the Playstation version. It's brilliant.
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Old 07-01-2006, 06:22 PM   #51
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Oh yeah.

They Hunger, that half-life mod from a few years back. That was pretty damn creepy.


Also Evil Dead: Hail to the King, while a shit game had its very creepy moments.
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Old 07-04-2006, 08:38 AM   #52
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Mods, that's a good point...

There were two for Quake that skyrocketed the pants-shitting experience of it - first being Hell In A Can, an Alien-esque level which had you as the sole crew member of a long-haul cargo ship transporting creatures stored in cages and boxes back to wherever. Each level had you being awoken from cryo by the ship's computer with tasks for you to carry out - the first couple are mundane "go resolve the gravity problem on the lower deck" and the like. After a while of wandering around this huge lonely ship, you are woken to the news that certain cages have been breached in the cargo hold - this is where it starts getting horribly tense, the creatures mainly compromise of Vores and Fiends, the latter always ready to launch themselves out at you from darkened corners and shattered crates. Eventually after one or two more breakouts, the ship's integrity has been compromised and you must make a mad rush to the escape shuttle, obviously with a few Shamblers chasing you down en route.

The second was a partial conversion called 'Zerst
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Old 07-04-2006, 11:04 AM   #53
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Condemned is also pretty scary, the abandoned school level in particular and the old Apple orchid farm aswell.
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Old 07-04-2006, 05:28 PM   #54
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What is it about schools and hospitals that make them so scary?
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Old 07-04-2006, 05:32 PM   #55
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Where birth and death occur, where birth and death are celebrated, metaphorically and literally applied. Nothing particularly scary about either. Connotations come from those within.
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Old 07-04-2006, 05:47 PM   #56
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Old 07-06-2006, 06:12 AM   #57
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Quote:
Originally posted by Injektilo
Conner, if you still have Doom installed, see if you can find the 'WAD' file that replaces the original MIDI music with that of the Playstation version. It's brilliant.
I have the old and the new, but the new Win 95 version doesn't work very well under XP so I didn't bother to install it.

Is there a mp3 version of it? That'd be cool to listen to.

Speaking of mods, anyone ever play the 'Aliens' conversion for Doom? Now THAT was freakin' scary. It was brilliantly crafted, really looked, felt and sounded like the 2nd film of the series. Even the guns were quite authentic. To be honest, I don't think the first AvP quite captured the atmosphere like this mod did.

Another disturbing Doom mod was the Barney mod, which converted all the monsters to the purple dinosaur. Something really eerie about killing a monster that sings "I love you, you love me....". Damn was it freaky.

"There can be only one"
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Old 07-06-2006, 09:57 PM   #58
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I was creeped out by Max Payne 1's nightmare sequence, it doesn't have anything jumping at you, or some blood gore. It's overal mood, the baby crying in the background, you running in slow motion in the void.
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Old 07-07-2006, 01:10 PM   #59
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Quote:
Originally posted by Attommic
I was creeped out by Max Payne 1's nightmare sequence, it doesn't have anything jumping at you, or some blood gore. It's overal mood, the baby crying in the background, you running in slow motion in the void.
Apart from it being annoying i did find that part of the game creepy.
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Old 07-07-2006, 04:40 PM   #60
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yeh it was kind of scary, the max payne nightmare.

@conner

post link to the mod for doom, plz.
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